<?xml version="1.0" encoding="utf-8"?>
<Settings xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <DisplayModMessage>1</DisplayModMessage>
  <EnableDiagsDump>0</EnableDiagsDump>
  <SelectedTab>0</SelectedTab>
  <DisplayMultiplayerToggle>true</DisplayMultiplayerToggle>
  <DisplayTabletop2024>false</DisplayTabletop2024>
  <DisplayTabletopToggle>false</DisplayTabletopToggle>
  <DisplayRacesToggle>true</DisplayRacesToggle>
  <DisplaySubracesToggle>false</DisplaySubracesToggle>
  <DisplayBackgroundsToggle>false</DisplayBackgroundsToggle>
  <DisplayFeatsToggle>false</DisplayFeatsToggle>
  <DisplayFeatGroupsToggle>false</DisplayFeatGroupsToggle>
  <DisplayFightingStylesToggle>false</DisplayFightingStylesToggle>
  <DisplayInvocationsToggle>false</DisplayInvocationsToggle>
  <DisplayMetamagicToggle>false</DisplayMetamagicToggle>
  <DisplayItemsGeneralToggle>true</DisplayItemsGeneralToggle>
  <DisplayCraftingToggle>true</DisplayCraftingToggle>
  <DisplayItemsToggle>false</DisplayItemsToggle>
  <DisplayBackgroundsAndRacesGeneralToggle>true</DisplayBackgroundsAndRacesGeneralToggle>
  <DisplayProficienciesGeneralToggle>false</DisplayProficienciesGeneralToggle>
  <DisplaySpellsGeneralToggle>true</DisplaySpellsGeneralToggle>
  <DisplaySubClassesGeneralToggle>false</DisplaySubClassesGeneralToggle>
  <DisplayKlassToggle>
    <item>
      <key>
        <string>Barbarian</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>Bard</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>Cleric</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>Druid</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>Fighter</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>Monk</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>Paladin</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>Ranger</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>Rogue</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>Sorcerer</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>Warlock</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>Wizard</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>Inventor</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
  </DisplayKlassToggle>
  <DisplaySpellListsToggle>
    <item>
      <key>
        <string>SpellListInventor</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListBard</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListCleric</string>
      </key>
      <value>
        <boolean>true</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListDruid</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListPaladin</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListRanger</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListSorcerer</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListWarlock</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListMonkTraditionLight</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListWizard</string>
      </key>
      <value>
        <boolean>false</boolean>
      </value>
    </item>
  </DisplaySpellListsToggle>
  <DefaultPartyHeroes />
  <EnableCtrlClickOnlySwapsMainHand>true</EnableCtrlClickOnlySwapsMainHand>
  <EnableDisplaySorceryPointBoxSorcererOnly>true</EnableDisplaySorceryPointBoxSorcererOnly>
  <EnableLevelUpFeaturesSelection>true</EnableLevelUpFeaturesSelection>
  <EnableSameWidthFeatSelection>true</EnableSameWidthFeatSelection>
  <EnableSameWidthInvocationSelection>true</EnableSameWidthInvocationSelection>
  <EnableSortingFightingStyles>true</EnableSortingFightingStyles>
  <EnableSortingSubclasses>true</EnableSortingSubclasses>
  <FixAsianLanguagesTextWrap>true</FixAsianLanguagesTextWrap>
  <KeepCharactersPanelOpenAndHeroSelectedAfterLevelUp>true</KeepCharactersPanelOpenAndHeroSelectedAfterLevelUp>
  <DisableStreamlinedMultiLevelUp>true</DisableStreamlinedMultiLevelUp>
  <EnablePcgRandom>false</EnablePcgRandom>
  <EnableCustomPortraits>true</EnableCustomPortraits>
  <DisableMultilineSpellOffering>false</DisableMultilineSpellOffering>
  <DisableUnofficialTranslations>true</DisableUnofficialTranslations>
  <WideScreenBattleUI>true</WideScreenBattleUI>
  <EnableEpicPointsAndArray>true</EnableEpicPointsAndArray>
  <EnableLevel20>true</EnableLevel20>
  <EnableMulticlass>false</EnableMulticlass>
  <MaxAllowedClasses>3</MaxAllowedClasses>
  <DisplayAllKnownSpellsDuringLevelUp>false</DisplayAllKnownSpellsDuringLevelUp>
  <DisplayPactSlotsOnSpellSelectionPanel>false</DisplayPactSlotsOnSpellSelectionPanel>
  <EnableMinInOutAttributes>false</EnableMinInOutAttributes>
  <AlwaysSpendPactSlotsFirst>false</AlwaysSpendPactSlotsFirst>
  <EnableActionSwitching>false</EnableActionSwitching>
  <DontEndTurnAfterReady>false</DontEndTurnAfterReady>
  <EnableProneAction>false</EnableProneAction>
  <EnableGrappleAction>false</EnableGrappleAction>
  <EnableHelpAction>false</EnableHelpAction>
  <EnableRespecAction>true</EnableRespecAction>
  <EnableUnarmedMainAttackAction>false</EnableUnarmedMainAttackAction>
  <EnableUnlimitedInventoryActions>false</EnableUnlimitedInventoryActions>
  <UseOfficialAdvantageDisadvantageRules>false</UseOfficialAdvantageDisadvantageRules>
  <UseAlternateSpellPointsSystem>false</UseAlternateSpellPointsSystem>
  <EnableSmiteSpells2024>true</EnableSmiteSpells2024>
  <UseWeaponMasterySystem>false</UseWeaponMasterySystem>
  <UseWeaponMasterySystemAddWeaponTag>false</UseWeaponMasterySystemAddWeaponTag>
  <UseWeaponMasteryMonkWayOfBlade>false</UseWeaponMasteryMonkWayOfBlade>
  <UseWeaponMasterySystemAddCleaveDamage>false</UseWeaponMasterySystemAddCleaveDamage>
  <UseWeaponMasterySystemFlurryTriggersMastery>false</UseWeaponMasterySystemFlurryTriggersMastery>
  <UseWeaponMasterySystemNickExtraAttackTriggersMastery>false</UseWeaponMasterySystemNickExtraAttackTriggersMastery>
  <UseWeaponMasterySystemNickDualFlurry>false</UseWeaponMasterySystemNickDualFlurry>
  <UseWeaponMasterySystemPushSave>false</UseWeaponMasterySystemPushSave>
  <WeaponMasterySystemCustomizeToggle>false</WeaponMasterySystemCustomizeToggle>
  <WeaponMasteryCustom />
  <UseOfficialFlankingRules>false</UseOfficialFlankingRules>
  <UseMathFlankingRules>false</UseMathFlankingRules>
  <UseOfficialFlankingRulesAlsoForReach>false</UseOfficialFlankingRulesAlsoForReach>
  <UseOfficialFlankingRulesAlsoForRanged>false</UseOfficialFlankingRulesAlsoForRanged>
  <UseOfficialFlankingRulesButAddAttackModifier>false</UseOfficialFlankingRulesButAddAttackModifier>
  <UseOldOfficialFlankingRules>false</UseOldOfficialFlankingRules>
  <EnableInitiativeRollOnEveryRoundStart>false</EnableInitiativeRollOnEveryRoundStart>
  <BlindedConditionDontAllowAttackOfOpportunity>false</BlindedConditionDontAllowAttackOfOpportunity>
  <UseOfficialLightingObscurementAndVisionRules>false</UseOfficialLightingObscurementAndVisionRules>
  <EnableChanceToPerceiveCloseRange>false</EnableChanceToPerceiveCloseRange>
  <OfficialObscurementRulesInvisibleCreaturesCanBeTarget>false</OfficialObscurementRulesInvisibleCreaturesCanBeTarget>
  <OfficialObscurementRulesCancelAdvDisPairs>false</OfficialObscurementRulesCancelAdvDisPairs>
  <OfficialObscurementRulesHeavilyObscuredAsProjectileBlocker>false</OfficialObscurementRulesHeavilyObscuredAsProjectileBlocker>
  <OfficialObscurementRulesMagicalDarknessAsProjectileBlocker>false</OfficialObscurementRulesMagicalDarknessAsProjectileBlocker>
  <OfficialObscurementRulesTweakMonsters>false</OfficialObscurementRulesTweakMonsters>
  <StealthDoesNotBreakWithSubtle>false</StealthDoesNotBreakWithSubtle>
  <StealthBreaksWhenAttackHits>false</StealthBreaksWhenAttackHits>
  <StealthBreaksWhenAttackMisses>false</StealthBreaksWhenAttackMisses>
  <StealthBreaksWhenMoving>false</StealthBreaksWhenMoving>
  <StealthRollForBreak>false</StealthRollForBreak>
  <StealthBreaksWhenCastingMaterial>false</StealthBreaksWhenCastingMaterial>
  <StealthBreaksWhenCastingVerbose>false</StealthBreaksWhenCastingVerbose>
  <StealthBreaksWhenCastingSomatic>false</StealthBreaksWhenCastingSomatic>
  <AccountForAllDiceOnSavageAttack>false</AccountForAllDiceOnSavageAttack>
  <AddDexModifierToEnemiesInitiativeRoll>false</AddDexModifierToEnemiesInitiativeRoll>
  <EnemiesAlwaysRollInitiative>false</EnemiesAlwaysRollInitiative>
  <AllowFlightSuspend>false</AllowFlightSuspend>
  <FlightSuspendWingedBoots>false</FlightSuspendWingedBoots>
  <EnablePullPushOnVerticalDirection>false</EnablePullPushOnVerticalDirection>
  <FullyControlConjurations>false</FullyControlConjurations>
  <EnableHigherGroundRules>false</EnableHigherGroundRules>
  <EnableSurprisedToEnforceDisadvantage>true</EnableSurprisedToEnforceDisadvantage>
  <EnableTeleportToRemoveRestrained>false</EnableTeleportToRemoveRestrained>
  <EnableCharactersOnFireToEmitLight>false</EnableCharactersOnFireToEmitLight>
  <ColdResistanceAlsoGrantsImmunityToChilledCondition>false</ColdResistanceAlsoGrantsImmunityToChilledCondition>
  <ColdImmunityAlsoGrantsImmunityToChilledAndFrozenCondition>false</ColdImmunityAlsoGrantsImmunityToChilledAndFrozenCondition>
  <SenseNormalVisionRangeMultiplier>1</SenseNormalVisionRangeMultiplier>
  <CriticalHitModeAllies>0</CriticalHitModeAllies>
  <CriticalHitModeEnemies>0</CriticalHitModeEnemies>
  <CriticalHitModeNeutral>0</CriticalHitModeNeutral>
  <ModifyJumpRulesForArmorAndEncumberance>false</ModifyJumpRulesForArmorAndEncumberance>
  <ModifyThrowingRulesForStrength>false</ModifyThrowingRulesForStrength>
  <EnableDamageOnFailedJumpCheck>false</EnableDamageOnFailedJumpCheck>
  <EnableCriticalHitsMissesAt10>false</EnableCriticalHitsMissesAt10>
  <NoExperienceOnLevelUp>false</NoExperienceOnLevelUp>
  <OverrideMinMaxLevel>false</OverrideMinMaxLevel>
  <FasterTimeModifier>1.5</FasterTimeModifier>
  <MultiplyTheExperienceGainedBy>100</MultiplyTheExperienceGainedBy>
  <OverridePartySize>4</OverridePartySize>
  <AllowAllPlayersOnNarrativeSequences>false</AllowAllPlayersOnNarrativeSequences>
  <AddPickPocketableLoot>true</AddPickPocketableLoot>
  <EnemySpellcastersDropScribedSpellbooks>true</EnemySpellcastersDropScribedSpellbooks>
  <AltOnlyHighlightItemsInPartyFieldOfView>false</AltOnlyHighlightItemsInPartyFieldOfView>
  <EnableAdditionalIconsOnLevelMap>false</EnableAdditionalIconsOnLevelMap>
  <HideExitsAndTeleportersGizmosIfNotDiscovered>false</HideExitsAndTeleportersGizmosIfNotDiscovered>
  <EnableOutOfCombatTargetingSightLines>false</EnableOutOfCombatTargetingSightLines>
  <EnableLogDialoguesToConsole>false</EnableLogDialoguesToConsole>
  <EnableSpeech>false</EnableSpeech>
  <EnableSpeechOnNpcs>false</EnableSpeechOnNpcs>
  <ForceModSpeechOnNpcs>false</ForceModSpeechOnNpcs>
  <SpeechChoice>0</SpeechChoice>
  <SpeechVoices>
    <item>
      <key>
        <int>0</int>
      </key>
      <value>
        <ValueTupleOfStringSingle>
          <Item1>No Voice</Item1>
          <Item2>0.8</Item2>
        </ValueTupleOfStringSingle>
      </value>
    </item>
    <item>
      <key>
        <int>1</int>
      </key>
      <value>
        <ValueTupleOfStringSingle>
          <Item1>No Voice</Item1>
          <Item2>0.8</Item2>
        </ValueTupleOfStringSingle>
      </value>
    </item>
    <item>
      <key>
        <int>2</int>
      </key>
      <value>
        <ValueTupleOfStringSingle>
          <Item1>No Voice</Item1>
          <Item2>0.8</Item2>
        </ValueTupleOfStringSingle>
      </value>
    </item>
    <item>
      <key>
        <int>3</int>
      </key>
      <value>
        <ValueTupleOfStringSingle>
          <Item1>No Voice</Item1>
          <Item2>0.8</Item2>
        </ValueTupleOfStringSingle>
      </value>
    </item>
    <item>
      <key>
        <int>4</int>
      </key>
      <value>
        <ValueTupleOfStringSingle>
          <Item1>No Voice</Item1>
          <Item2>0.8</Item2>
        </ValueTupleOfStringSingle>
      </value>
    </item>
    <item>
      <key>
        <int>5</int>
      </key>
      <value>
        <ValueTupleOfStringSingle>
          <Item1>No Voice</Item1>
          <Item2>0.8</Item2>
        </ValueTupleOfStringSingle>
      </value>
    </item>
    <item>
      <key>
        <int>6</int>
      </key>
      <value>
        <ValueTupleOfStringSingle>
          <Item1>No Voice</Item1>
          <Item2>0.8</Item2>
        </ValueTupleOfStringSingle>
      </value>
    </item>
  </SpeechVoices>
  <SpeechVolume>0</SpeechVolume>
  <FixGameVolume>true</FixGameVolume>
  <EnableHeroWithBestProficiencyToRollChoice>true</EnableHeroWithBestProficiencyToRollChoice>
  <MarkInvisibleTeleportersOnLevelMap>false</MarkInvisibleTeleportersOnLevelMap>
  <EnableAlternateVotingSystem>false</EnableAlternateVotingSystem>
  <EnableSumD20OnAlternateVotingSystem>false</EnableSumD20OnAlternateVotingSystem>
  <AllowMoreRealStateOnRestPanel>false</AllowMoreRealStateOnRestPanel>
  <EnableStatsOnHeroTooltip>true</EnableStatsOnHeroTooltip>
  <EnableAdditionalBackstoryDisplay>false</EnableAdditionalBackstoryDisplay>
  <EnableExtendedProficienciesPanelDisplay>false</EnableExtendedProficienciesPanelDisplay>
  <HideMonsterHitPoints>false</HideMonsterHitPoints>
  <RemoveBugVisualModels>false</RemoveBugVisualModels>
  <ShowButtonWithControlledMonsterInfo>false</ShowButtonWithControlledMonsterInfo>
  <DontFollowCharacterInBattle>false</DontFollowCharacterInBattle>
  <EnableElevationCameraToStayAtPosition>false</EnableElevationCameraToStayAtPosition>
  <NeverMoveCameraOnEnemyTurn>false</NeverMoveCameraOnEnemyTurn>
  <EnableForceAllyMovementAllowsFlight>false</EnableForceAllyMovementAllowsFlight>
  <EnableCancelEditOnRightMouseClick>false</EnableCancelEditOnRightMouseClick>
  <DontFollowMargin>5</DontFollowMargin>
  <GridSelectedColor>1</GridSelectedColor>
  <MovementGridWidthModifier>100</MovementGridWidthModifier>
  <OutlineGridWidthModifier>100</OutlineGridWidthModifier>
  <OutlineGridWidthSpeed>100</OutlineGridWidthSpeed>
  <EnableDistanceOnTooltip>false</EnableDistanceOnTooltip>
  <ShowMotionFormPreview>true</ShowMotionFormPreview>
  <HighContrastTargetingAoeSelectedColor>0</HighContrastTargetingAoeSelectedColor>
  <HighContrastTargetingSingleSelectedColor>0</HighContrastTargetingSingleSelectedColor>
  <FormationGridSelectedSet>1</FormationGridSelectedSet>
  <FormationGridSets>
    <ArrayOfArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>0</int>
        <int>1</int>
        <int>1</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>0</int>
        <int>1</int>
        <int>1</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>0</int>
        <int>1</int>
        <int>1</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>0</int>
        <int>1</int>
        <int>1</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>0</int>
        <int>0</int>
        <int>0</int>
        <int>0</int>
      </ArrayOfInt>
    </ArrayOfArrayOfInt>
    <ArrayOfArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>1</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>1</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>0</int>
        <int>0</int>
        <int>0</int>
        <int>0</int>
      </ArrayOfInt>
    </ArrayOfArrayOfInt>
    <ArrayOfArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>0</int>
        <int>0</int>
        <int>0</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>1</int>
        <int>1</int>
        <int>1</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>1</int>
        <int>0</int>
        <int>0</int>
        <int>0</int>
        <int>1</int>
      </ArrayOfInt>
    </ArrayOfArrayOfInt>
    <ArrayOfArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>1</int>
        <int>0</int>
        <int>0</int>
        <int>0</int>
        <int>1</int>
      </ArrayOfInt>
    </ArrayOfArrayOfInt>
    <ArrayOfArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
      </ArrayOfInt>
      <ArrayOfInt>
        <int>0</int>
        <int>1</int>
        <int>0</int>
        <int>1</int>
        <int>0</int>
      </ArrayOfInt>
    </ArrayOfArrayOfInt>
  </FormationGridSets>
  <ScaleMerchantPricesCorrectly>false</ScaleMerchantPricesCorrectly>
  <StockGorimStoreWithAllNonMagicalClothing>false</StockGorimStoreWithAllNonMagicalClothing>
  <StockHugoStoreWithAdditionalFoci>false</StockHugoStoreWithAdditionalFoci>
  <StockGorimStoreWithAllNonMagicalInstruments>false</StockGorimStoreWithAllNonMagicalInstruments>
  <EnableAdditionalFociInDungeonMaker>false</EnableAdditionalFociInDungeonMaker>
  <RestockAntiquarians>false</RestockAntiquarians>
  <RestockArcaneum>false</RestockArcaneum>
  <RestockCircleOfDanantar>false</RestockCircleOfDanantar>
  <RestockTowerOfKnowledge>false</RestockTowerOfKnowledge>
  <AllowAnyClassToUseArcaneShieldstaff>false</AllowAnyClassToUseArcaneShieldstaff>
  <IdentifyAfterRest>false</IdentifyAfterRest>
  <IncreaseMaxAttunedItems>false</IncreaseMaxAttunedItems>
  <RemoveAttunementRequirements>false</RemoveAttunementRequirements>
  <AllowAnyClassToWearSylvanArmor>false</AllowAnyClassToWearSylvanArmor>
  <AllowClubsToBeThrown>false</AllowClubsToBeThrown>
  <UseOfficialFoodRationsWeight>false</UseOfficialFoodRationsWeight>
  <MakeAllMagicStaveArcaneFoci>false</MakeAllMagicStaveArcaneFoci>
  <FixRingOfRegenerationHealRate>false</FixRingOfRegenerationHealRate>
  <IgnoreHandXbowFreeHandRequirements>false</IgnoreHandXbowFreeHandRequirements>
  <LegendaryTweaksToggle>true</LegendaryTweaksToggle>
  <WeaponTweakedTypes />
  <EnablePotionsBonusAction2024>false</EnablePotionsBonusAction2024>
  <EnablePoisonsBonusAction2024>false</EnablePoisonsBonusAction2024>
  <KeepInvisibilityWhenUsingItems>false</KeepInvisibilityWhenUsingItems>
  <AddCustomIconsToOfficialItems>false</AddCustomIconsToOfficialItems>
  <DisableAutoEquip>false</DisableAutoEquip>
  <EnableInventoryFilteringAndSorting>false</EnableInventoryFilteringAndSorting>
  <EnableInventoryTaintNonProficientItemsRed>false</EnableInventoryTaintNonProficientItemsRed>
  <EnableInventoryTintKnownRecipesRed>false</EnableInventoryTintKnownRecipesRed>
  <EnableStackableAxesAndDaggers>false</EnableStackableAxesAndDaggers>
  <EnableStackableArtItems>false</EnableStackableArtItems>
  <EnableVersatileAmmunitionSlots>false</EnableVersatileAmmunitionSlots>
  <EnableVersatileOffHandSlot>false</EnableVersatileOffHandSlot>
  <SetBeltOfDwarvenKindBeardChances>50</SetBeltOfDwarvenKindBeardChances>
  <ShowCraftingRecipeInDetailedTooltips>false</ShowCraftingRecipeInDetailedTooltips>
  <ShowCraftedItemOnRecipeIcon>false</ShowCraftedItemOnRecipeIcon>
  <SwapCraftedItemAndRecipeIcons>false</SwapCraftedItemAndRecipeIcons>
  <LearnAllScrollRecipes>false</LearnAllScrollRecipes>
  <RecipeCost>200</RecipeCost>
  <TotalCraftingTimeModifier>0</TotalCraftingTimeModifier>
  <AddNewWeaponsAndRecipesToShops>false</AddNewWeaponsAndRecipesToShops>
  <NewWeaponsAndRecipesBaseInsteadOfPrimed>false</NewWeaponsAndRecipesBaseInsteadOfPrimed>
  <NewWeaponsAndRecipesSimplified>false</NewWeaponsAndRecipesSimplified>
  <AddNewScrollsToShops>false</AddNewScrollsToShops>
  <AddNewScrollsToTreasure>false</AddNewScrollsToTreasure>
  <CraftingInStore />
  <EnableLoggingInvalidReferencesInUserCampaigns>false</EnableLoggingInvalidReferencesInUserCampaigns>
  <EnableSortingDungeonMakerAssets>false</EnableSortingDungeonMakerAssets>
  <AllowGadgetsAndPropsToBePlacedAnywhere>false</AllowGadgetsAndPropsToBePlacedAnywhere>
  <UnleashEnemyAsNpc>false</UnleashEnemyAsNpc>
  <AddNewWeaponsAndRecipesToEditor>false</AddNewWeaponsAndRecipesToEditor>
  <UnleashNpcAsEnemy>false</UnleashNpcAsEnemy>
  <EnableVariablePlaceholdersOnTexts>false</EnableVariablePlaceholdersOnTexts>
  <EnableDungeonMakerModdedContent>false</EnableDungeonMakerModdedContent>
  <SelectedLanguageCode>en</SelectedLanguageCode>
  <SelectedTranslationService>Google</SelectedTranslationService>
  <GoogleLegacyMode>false</GoogleLegacyMode>
  <OpenAIEndpoint>https://api.openai.com/v1</OpenAIEndpoint>
  <OpenAIModel>gpt-4o-mini</OpenAIModel>
  <OpenAITemperature>0.3</OpenAITemperature>
  <OpenAITopP>1</OpenAITopP>
  <OpenAITopK>0</OpenAITopK>
  <OpenAISystemPrompt>You are a professional translator. Translate the following text to {targetLanguage}. Keep the original formatting, preserve any special characters or markup. Only output the translated text, nothing else.</OpenAISystemPrompt>
  <TranslationConcurrency>1</TranslationConcurrency>
  <EnableBardScimitarSpecialization>false</EnableBardScimitarSpecialization>
  <EnableBardicInspiration2024>false</EnableBardicInspiration2024>
  <EnableBardCounterCharm2024>false</EnableBardCounterCharm2024>
  <EnableBardExpertiseOneLevelBefore2024>false</EnableBardExpertiseOneLevelBefore2024>
  <EnableBardSuperiorInspiration2024>false</EnableBardSuperiorInspiration2024>
  <EnableBardWordsOfCreation2024>false</EnableBardWordsOfCreation2024>
  <EnableBardMagicalSecrets2024>false</EnableBardMagicalSecrets2024>
  <RemoveBardSongOfRest2024>false</RemoveBardSongOfRest2024>
  <EnableBarbarianBrutalStrike2024>false</EnableBarbarianBrutalStrike2024>
  <EnableBarbarianFightingStyle>false</EnableBarbarianFightingStyle>
  <EnableBarbarianInstinctivePounce2024>false</EnableBarbarianInstinctivePounce2024>
  <EnableBarbarianPersistentRage2024>false</EnableBarbarianPersistentRage2024>
  <EnableBarbarianPrimalKnowledge2024>false</EnableBarbarianPrimalKnowledge2024>
  <EnableBarbarianReckless2024>false</EnableBarbarianReckless2024>
  <EnableBarbarianRage2024>false</EnableBarbarianRage2024>
  <EnableBarbarianRelentlessRage2024>false</EnableBarbarianRelentlessRage2024>
  <EnableClericBlessedStrikes2024>false</EnableClericBlessedStrikes2024>
  <EnableClericChannelDivinity2024>false</EnableClericChannelDivinity2024>
  <EnableClericDivineOrder2024>false</EnableClericDivineOrder2024>
  <EnableClericSearUndead2024>false</EnableClericSearUndead2024>
  <EnableClericToLearnDomainAtLevel3>false</EnableClericToLearnDomainAtLevel3>
  <EnableDruidArchDruid2024>false</EnableDruidArchDruid2024>
  <EnableDruidToLearnCircleAtLevel3>false</EnableDruidToLearnCircleAtLevel3>
  <EnableDruidElementalFury2024>false</EnableDruidElementalFury2024>
  <EnableDruidMetalArmor2024>false</EnableDruidMetalArmor2024>
  <EnableDruidPrimalOrder2024>false</EnableDruidPrimalOrder2024>
  <EnableDruidWeaponProficiency2024>false</EnableDruidWeaponProficiency2024>
  <EnableDruidWildResurgence2024>false</EnableDruidWildResurgence2024>
  <EnableDruidWildshape2024>false</EnableDruidWildshape2024>
  <EnableFighterIndomitableSaving2024>false</EnableFighterIndomitableSaving2024>
  <EnableFighterSkillOptions2024>false</EnableFighterSkillOptions2024>
  <EnableFighterSecondWind2024>false</EnableFighterSecondWind2024>
  <EnableFighterStudiedAttacks2024>false</EnableFighterStudiedAttacks2024>
  <EnableFighterTacticalMaster2024>false</EnableFighterTacticalMaster2024>
  <EnableFighterTacticalProgression2024>false</EnableFighterTacticalProgression2024>
  <EnableMonkAbundantKi>false</EnableMonkAbundantKi>
  <EnableMonkBodyAndMind2024>false</EnableMonkBodyAndMind2024>
  <EnableMonkDeflectAttacks2024>false</EnableMonkDeflectAttacks2024>
  <EnableMonkFightingStyle>false</EnableMonkFightingStyle>
  <EnableMonkHandwrapsOnGauntletSlot>false</EnableMonkHandwrapsOnGauntletSlot>
  <EnableMonkHeightenedFocus2024>false</EnableMonkHeightenedFocus2024>
  <EnableMonkImprovedUnarmoredMovement>false</EnableMonkImprovedUnarmoredMovement>
  <EnableMonkSelfRestoration2024>false</EnableMonkSelfRestoration2024>
  <EnableMonkSuperiorDefense2024>false</EnableMonkSuperiorDefense2024>
  <EnableMonkUncannyMetabolism2024>false</EnableMonkUncannyMetabolism2024>
  <EnableMonkKatanaSpecialization>false</EnableMonkKatanaSpecialization>
  <EnableMonkFocus2024>false</EnableMonkFocus2024>
  <EnableMonkMartialArts2024>false</EnableMonkMartialArts2024>
  <EnableMonkStunningStrike2024>false</EnableMonkStunningStrike2024>
  <AddPaladinSmiteToggle>false</AddPaladinSmiteToggle>
  <EnablePaladinAbjureFoes2024>false</EnablePaladinAbjureFoes2024>
  <EnablePaladinChannelDivinity2024>false</EnablePaladinChannelDivinity2024>
  <EnablePaladinLayOnHands2024>true</EnablePaladinLayOnHands2024>
  <EnablePaladinRechargeLv20Feature>false</EnablePaladinRechargeLv20Feature>
  <EnablePaladinRestoringTouch2024>false</EnablePaladinRestoringTouch2024>
  <EnablePaladinSmite2024>false</EnablePaladinSmite2024>
  <EnablePaladinSpellCastingAtLevel1>false</EnablePaladinSpellCastingAtLevel1>
  <EnablePaladinAnyFightingStyle2024>false</EnablePaladinAnyFightingStyle2024>
  <ShowChannelDivinityOnPortrait>true</ShowChannelDivinityOnPortrait>
  <AddHumanoidFavoredEnemyToRanger>false</AddHumanoidFavoredEnemyToRanger>
  <EnableRangerDeftExplorer2024>false</EnableRangerDeftExplorer2024>
  <EnableRangerExpertise2024>false</EnableRangerExpertise2024>
  <EnableRangerFavoredEnemy2024>false</EnableRangerFavoredEnemy2024>
  <EnableRangerNatureShroud2024>false</EnableRangerNatureShroud2024>
  <EnableRangerPreciseHunter2024>false</EnableRangerPreciseHunter2024>
  <EnableRangerRelentlessHunter2024>false</EnableRangerRelentlessHunter2024>
  <EnableRangerRelentlessHunter2024AsNoConcentration>false</EnableRangerRelentlessHunter2024AsNoConcentration>
  <EnableRangerRoving2024>false</EnableRangerRoving2024>
  <EnableRangerSpellCastingAtLevel1>false</EnableRangerSpellCastingAtLevel1>
  <EnableRangerTireless2024>false</EnableRangerTireless2024>
  <EnableRangerAnyFightingStyle2024>false</EnableRangerAnyFightingStyle2024>
  <RemoveRangerPrimevalAwareness2024>false</RemoveRangerPrimevalAwareness2024>
  <EnableRangerFeralSenses2024>false</EnableRangerFeralSenses2024>
  <EnableRangerFoeSlayers2024>false</EnableRangerFoeSlayers2024>
  <EnableRogueScimitarSpecialization>false</EnableRogueScimitarSpecialization>
  <EnableRogueCunningStrike2024>false</EnableRogueCunningStrike2024>
  <EnableRogueFightingStyle>false</EnableRogueFightingStyle>
  <EnableRogueReliableTalent2024>false</EnableRogueReliableTalent2024>
  <EnableRogueSlipperyMind2024>false</EnableRogueSlipperyMind2024>
  <EnableRogueSteadyAim2024>false</EnableRogueSteadyAim2024>
  <RemoveRogueBlindSense2024>false</RemoveRogueBlindSense2024>
  <EnableSorcererArcaneApotheosis2024>false</EnableSorcererArcaneApotheosis2024>
  <EnableSorcererInnateSorcery2024>false</EnableSorcererInnateSorcery2024>
  <EnableSorcererMagicalGuidance>false</EnableSorcererMagicalGuidance>
  <EnableSorcererQuickenedAction>false</EnableSorcererQuickenedAction>
  <HideQuickenedActionWhenMetamagicOff>false</HideQuickenedActionWhenMetamagicOff>
  <EnableSorcererSorcerousRestoration2024>false</EnableSorcererSorcerousRestoration2024>
  <EnableSorcererMetamagic2024>false</EnableSorcererMetamagic2024>
  <EnableSorcererDraconicBloodlineAC2024>false</EnableSorcererDraconicBloodlineAC2024>
  <EnableSorcererOrigin2024>false</EnableSorcererOrigin2024>
  <EnableWarlockInvocationProgression2024>false</EnableWarlockInvocationProgression2024>
  <EnableWarlockMagicalCunningAndImprovedEldritchMaster2024>false</EnableWarlockMagicalCunningAndImprovedEldritchMaster2024>
  <EnableWarlockToLearnPatronAtLevel3>false</EnableWarlockToLearnPatronAtLevel3>
  <EnableWizardMemorizeSpell2024>false</EnableWizardMemorizeSpell2024>
  <EnableWizardToLearnScholarAtLevel2>false</EnableWizardToLearnScholarAtLevel2>
  <EnableWizardToLearnSchoolAtLevel3>false</EnableWizardToLearnSchoolAtLevel3>
  <EnableSignatureSpellsRelearn>false</EnableSignatureSpellsRelearn>
  <EnableFlexibleBackgrounds>true</EnableFlexibleBackgrounds>
  <EnableFlexibleRaces>true</EnableFlexibleRaces>
  <ChangeDragonbornElementalBreathUsages>false</ChangeDragonbornElementalBreathUsages>
  <EnableAlternateHuman>false</EnableAlternateHuman>
  <UseOfficialSmallRacesDisWithHeavyWeapons>false</UseOfficialSmallRacesDisWithHeavyWeapons>
  <DisableSenseDarkVisionFromAllRaces>false</DisableSenseDarkVisionFromAllRaces>
  <DisableSenseSuperiorDarkVisionFromAllRaces>false</DisableSenseSuperiorDarkVisionFromAllRaces>
  <AddDarknessPerceptiveToDarkRaces>false</AddDarknessPerceptiveToDarkRaces>
  <RaceLightSensitivityApplyOutdoorsOnly>false</RaceLightSensitivityApplyOutdoorsOnly>
  <RaceSliderPosition>4</RaceSliderPosition>
  <RaceEnabled />
  <SubraceSliderPosition>4</SubraceSliderPosition>
  <SubraceEnabled />
  <BackgroundSliderPosition>4</BackgroundSliderPosition>
  <BackgroundEnabled />
  <DisableLevelPrerequisitesOnModFeats>false</DisableLevelPrerequisitesOnModFeats>
  <DisableRacePrerequisitesOnModFeats>false</DisableRacePrerequisitesOnModFeats>
  <DisableCastSpellPreRequisitesOnModFeats>false</DisableCastSpellPreRequisitesOnModFeats>
  <TotalFeatsGrantedFirstLevel>0</TotalFeatsGrantedFirstLevel>
  <EnablesAsiAndFeat>false</EnablesAsiAndFeat>
  <EnableFeatsAtEveryFourLevels>false</EnableFeatsAtEveryFourLevels>
  <EnableFeatsAtEveryFourLevelsMiddle>false</EnableFeatsAtEveryFourLevelsMiddle>
  <AccountForAllDiceOnFollowUpStrike>false</AccountForAllDiceOnFollowUpStrike>
  <AllowCantripsTriggeringOnWarMagic>false</AllowCantripsTriggeringOnWarMagic>
  <FeatSliderPosition>4</FeatSliderPosition>
  <FeatEnabled>
    <string>FeatAcrobat</string>
    <string>FeatAlert</string>
    <string>FeatAlwaysReady</string>
    <string>FeatGroupApothecary</string>
    <string>FeatArcaneArcherAdept</string>
    <string>FeatArcanist</string>
    <string>FeatGroupAthlete</string>
    <string>FeatGroupAwakenTheBeastWithin</string>
    <string>FeatGroupBalefulScion</string>
    <string>FeatGreatWeaponDefense</string>
    <string>FeatBladeMastery</string>
    <string>FeatWhirlWindAttackDex</string>
    <string>FeatGroupBlessedSoul</string>
    <string>FeatBountifulLuck</string>
    <string>FeatBrawler</string>
    <string>FeatCallForCharge</string>
    <string>FeatCharger</string>
    <string>FeatGroupChef</string>
    <string>FeatGroupCloseQuarters</string>
    <string>FeatRangedExpert</string>
    <string>FeatGroupCrusher</string>
    <string>FeatCunningEscape</string>
    <string>FeatDarkElfMagic</string>
    <string>FeatDefensiveDuelist</string>
    <string>FeatGroupDevastatingStrikes</string>
    <string>FeatGroupDragonFear</string>
    <string>FeatGroupDragonHide</string>
    <string>FeatDragonWings</string>
    <string>FeatDualFlurry</string>
    <string>FeatDualWeaponDefense</string>
    <string>FeatDungeonDelver</string>
    <string>FeatDwarvenFortitude</string>
    <string>FeatEldritchAdept</string>
    <string>FeatGroupElementalAdept</string>
    <string>FeatGroupElementalMaster</string>
    <string>FeatGroupElvenAccuracy</string>
    <string>FeatExpandTheHunt</string>
    <string>FeatExploiter</string>
    <string>FeatGroupFadeAway</string>
    <string>FeatFellHanded</string>
    <string>FeatFencer</string>
    <string>FeatGroupFeyTeleport</string>
    <string>FeatGroupFightingStyle</string>
    <string>FeatGroupFlamesOfPhlegethos</string>
    <string>FeatFrostAdaptation</string>
    <string>FeatGiftOfTheChromaticDragon</string>
    <string>FeatGroupGiftOfTheGemDragon</string>
    <string>FeatGrapplerStr</string>
    <string>FeatCleavingAttack</string>
    <string>FeatGroupGrudgeBearer</string>
    <string>FeatGroupHardy</string>
    <string>FeatHealer</string>
    <string>FeatHeavyArmorMaster</string>
    <string>FeatImprovedCritical</string>
    <string>FeatInfernalConstitution</string>
    <string>FeatInfusionsAdept</string>
    <string>FeatInspiringLeader</string>
    <string>FeatLongswordFinesse</string>
    <string>FeatLucky</string>
    <string>FeatMageSlayer</string>
    <string>FeatGroupMagicInitiate</string>
    <string>FeatTacticianAdept</string>
    <string>FeatMediumArmorMaster</string>
    <string>FeatMenacing</string>
    <string>FeatMerciless</string>
    <string>FeatMetamagicAdept</string>
    <string>FeatMobile</string>
    <string>FeatGroupMediumArmor</string>
    <string>FeatMonkInitiate</string>
    <string>FeatGroupOldTactics</string>
    <string>FeatGroupOrcishAggression</string>
    <string>FeatGroupOrcishFury</string>
    <string>FeatPickPocket</string>
    <string>FeatGroupPiercer</string>
    <string>FeatPoisoner</string>
    <string>FeatPoisonousSkin</string>
    <string>FeatPolearmExpert</string>
    <string>FeatGroupPotentSpellcaster</string>
    <string>FeatPowerAttack</string>
    <string>FeatGroupPrecisionFocused</string>
    <string>FeatGroupPrimalRage</string>
    <string>FeatBowMastery</string>
    <string>FeatRecklessAttack</string>
    <string>FeatGroupRevenantGreatSword</string>
    <string>FeatSavageAttack</string>
    <string>FeatCraftyScriber</string>
    <string>FeatGroupSecondChance</string>
    <string>FeatSentinel</string>
    <string>FeatDeadeye</string>
    <string>FeatShieldExpert</string>
    <string>FeatShieldTechniques</string>
    <string>FeatGroupSlasher</string>
    <string>FeatSlayTheEnemies</string>
    <string>FeatSpearMastery</string>
    <string>FeatGroupSpellSniper</string>
    <string>FeatGroupSquatNimbleness</string>
    <string>FeatStealthy</string>
    <string>FeatSuperiorCritical</string>
    <string>FeatGroupTelekinetic</string>
    <string>FeatTheologian</string>
    <string>FeatRopeItUp</string>
    <string>FeatGroupTouchedMagic</string>
    <string>FeatTough</string>
    <string>FeatGroupToxicologist</string>
    <string>FeatGroupDefenseExpert</string>
    <string>FeatEldritchVersatilityAdept</string>
    <string>FeatWarCaster</string>
    <string>FeatGroupWeaponMaster</string>
    <string>FeatGroupWeaponMastery</string>
    <string>FeatZenArcher</string>
    <string>FeatWoodElfMagic</string>
  </FeatEnabled>
  <FeatGroupSliderPosition>4</FeatGroupSliderPosition>
  <FeatGroupEnabled>
    <string>FeatGroupArmor</string>
    <string>FeatGroupBodyResilience</string>
    <string>FeatGroupClassBound</string>
    <string>FeatGroupAgilityCombat</string>
    <string>FeatGroupDefenseCombat</string>
    <string>FeatGroupMeleeCombat</string>
    <string>FeatGroupRangedCombat</string>
    <string>FeatGroupSpellCombat</string>
    <string>FeatGroupSupportCombat</string>
    <string>FeatGroupTwoHandedCombat</string>
    <string>FeatGroupTwoWeaponCombat</string>
    <string>FeatGroupUnarmoredCombat</string>
    <string>FeatGroupCreed</string>
    <string>FeatGroupElementalTouch</string>
    <string>FeatGroupGeneralAdept</string>
    <string>FeatGroupHalfAttributes</string>
    <string>FeatGroupPlaneMagic</string>
    <string>FeatGroupRaceBound</string>
    <string>FeatGroupSkills</string>
    <string>FeatGroupTools</string>
  </FeatGroupEnabled>
  <FightingStyleSliderPosition>4</FightingStyleSliderPosition>
  <FightingStyleEnabled>
    <string>AstralReach</string>
    <string>BlessedWarrior</string>
    <string>BlindFighting</string>
    <string>HandAndAHalf</string>
    <string>Crippling</string>
    <string>DruidicWarrior</string>
    <string>Executioner</string>
    <string>Interception</string>
    <string>Lunger</string>
    <string>RemarkableTechnique</string>
    <string>Torchbearer</string>
  </FightingStyleEnabled>
  <InvocationSliderPosition>4</InvocationSliderPosition>
  <InvocationEnabled>
    <string>InvocationAbilitiesOfTheChainMaster</string>
    <string>InvocationAspectOfTheMoon</string>
    <string>InvocationBondOfTheTalisman</string>
    <string>InvocationBreathOfTheNight</string>
    <string>InvocationBurningHex</string>
    <string>InvocationCallOfTheBeast</string>
    <string>InvocationChillingBlast</string>
    <string>InvocationChillingHex</string>
    <string>InvocationPerniciousCloak</string>
    <string>InvocationCorrosiveBlast</string>
    <string>InvocationSpectralShield</string>
    <string>InvocationDevouringBlade</string>
    <string>InvocationDiscerningGaze</string>
    <string>InvocationEldritchMind</string>
    <string>InvocationEldritchSmite</string>
    <string>InvocationFieryBlast</string>
    <string>InvocationFulminateBlast</string>
    <string>InvocationBreakerAndBanisher</string>
    <string>InvocationGiftOfTheEverLivingOnes</string>
    <string>InvocationGiftOfTheHunter</string>
    <string>InvocationGiftOfTheProtectors</string>
    <string>InvocationGraspingBlast</string>
    <string>InvocationImprovedPactWeapon</string>
    <string>InvocationHinderingBlast</string>
    <string>InvocationVexingHex</string>
    <string>InvocationNecroticBlast</string>
    <string>InvocationPoisonousBlast</string>
    <string>InvocationPsychicBlast</string>
    <string>InvocationRadiantBlast</string>
    <string>InvocationInexorableHex</string>
    <string>InvocationShroudOfShadow</string>
    <string>InvocationKinesis</string>
    <string>InvocationSuperiorPactWeapon</string>
    <string>InvocationTenaciousPlague</string>
    <string>InvocationThunderBlast</string>
    <string>InvocationTombOfFrost</string>
    <string>InvocationTrickstersEscape</string>
    <string>InvocationUltimatePactWeapon</string>
    <string>InvocationUndyingServitude</string>
    <string>InvocationVerdantArmor</string>
  </InvocationEnabled>
  <MetamagicSliderPosition>4</MetamagicSliderPosition>
  <MetamagicEnabled>
    <string>MetamagicFocusedSpell</string>
    <string>MetamagicPowerfulSpell</string>
    <string>MetamagicSeekingSpell</string>
    <string>MetamagicAltruisticSpell</string>
    <string>MetamagicTransmutedSpell</string>
    <string>MetamagicWidenedSpell</string>
  </MetamagicEnabled>
  <AllowBladeCantripsToUseReach>false</AllowBladeCantripsToUseReach>
  <EnablePreparedSpellsTables2024>false</EnablePreparedSpellsTables2024>
  <EnableRitualOnAllCasters2024>false</EnableRitualOnAllCasters2024>
  <QuickCastLightCantripOnWornItemsFirst>false</QuickCastLightCantripOnWornItemsFirst>
  <IllusionSpellsAutomaticallyFailAgainstTrueSightInRange>false</IllusionSpellsAutomaticallyFailAgainstTrueSightInRange>
  <AllowTargetingSelectionWhenCastingChainLightningSpell>false</AllowTargetingSelectionWhenCastingChainLightningSpell>
  <RemoveHumanoidFilterOnHideousLaughter>false</RemoveHumanoidFilterOnHideousLaughter>
  <AddBleedingToLesserRestoration>false</AddBleedingToLesserRestoration>
  <BestowCurseNoConcentrationRequiredForSlotLevel5OrAbove>false</BestowCurseNoConcentrationRequiredForSlotLevel5OrAbove>
  <RemoveRecurringEffectOnEntangle>false</RemoveRecurringEffectOnEntangle>
  <EnableUpcastConjureElementalAndFey>false</EnableUpcastConjureElementalAndFey>
  <OnlyShowMostPowerfulUpcastConjuredElementalOrFey>false</OnlyShowMostPowerfulUpcastConjuredElementalOrFey>
  <ChangeSleetStormToCube>false</ChangeSleetStormToCube>
  <UseHeightOneCylinderEffect>false</UseHeightOneCylinderEffect>
  <FixEldritchBlastRange>false</FixEldritchBlastRange>
  <ModifyGravitySlam>false</ModifyGravitySlam>
  <EnableOneDndBarkskinSpell>false</EnableOneDndBarkskinSpell>
  <EnableOneDndChillTouchCantrip>false</EnableOneDndChillTouchCantrip>
  <EnableOneDndBladeWardCantrip>false</EnableOneDndBladeWardCantrip>
  <EnableOneDndDamagingSpellsUpgrade>false</EnableOneDndDamagingSpellsUpgrade>
  <EnableOneDndHealingSpellsUpgrade>true</EnableOneDndHealingSpellsUpgrade>
  <EnableOneDndDivineFavorSpell>false</EnableOneDndDivineFavorSpell>
  <EnableOneDndGuidanceSpell>false</EnableOneDndGuidanceSpell>
  <EnableOneDndHideousLaughterSpell>false</EnableOneDndHideousLaughterSpell>
  <EnableOneDndHuntersMarkSpell>true</EnableOneDndHuntersMarkSpell>
  <EnableOneDndLesserRestorationSpell>false</EnableOneDndLesserRestorationSpell>
  <EnableOneDndMagicWeaponSpell>false</EnableOneDndMagicWeaponSpell>
  <EnableOneDndPowerWordStunSpell>false</EnableOneDndPowerWordStunSpell>
  <EnableOneDndSpareTheDyingSpell>false</EnableOneDndSpareTheDyingSpell>
  <EnableOneDndSpiderClimbSpell>false</EnableOneDndSpiderClimbSpell>
  <EnableOneDndStoneSkinSpell>false</EnableOneDndStoneSkinSpell>
  <EnableOneDndTrueStrikeCantrip>false</EnableOneDndTrueStrikeCantrip>
  <EnableOneDndWitchBoltSpell>false</EnableOneDndWitchBoltSpell>
  <SwapShineCantrip>false</SwapShineCantrip>
  <AllowHasteCasting>false</AllowHasteCasting>
  <AllowStackedMaterialComponent>false</AllowStackedMaterialComponent>
  <EnableRelearnSpells>false</EnableRelearnSpells>
  <AllowDisplayingOfficialSpells>false</AllowDisplayingOfficialSpells>
  <AllowDisplayingNonSuggestedSpells>false</AllowDisplayingNonSuggestedSpells>
  <SpellListSliderPosition>
    <item>
      <key>
        <string>SpellListInventor</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListBard</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListCleric</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListDruid</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListPaladin</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListRanger</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListSorcerer</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListWarlock</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListMonkTraditionLight</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListWizard</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
  </SpellListSliderPosition>
  <SpellListSpellEnabled>
    <item>
      <key>
        <string>SpellListInventor</string>
      </key>
      <value>
        <ArrayOfString>
          <string>BoomingBlade</string>
          <string>CreateBonfire</string>
          <string>ResonatingStrike</string>
          <string>LightningLure</string>
          <string>SunlightBlade</string>
          <string>SwordStorm</string>
          <string>ThornyVines</string>
          <string>ThunderStrike</string>
          <string>ElementalInfusion</string>
          <string>CausticZap</string>
          <string>RadiantMotes</string>
          <string>Sanctuary</string>
          <string>VileBrew</string>
          <string>ColorBurst</string>
          <string>KineticJaunt</string>
          <string>SpellWeb</string>
          <string>AshardalonStride</string>
          <string>ElementalWeapon</string>
          <string>FlameArrows</string>
          <string>IntellectFortress</string>
          <string>BrainBulwark</string>
          <string>ElementalBane</string>
          <string>FaithfulHound</string>
          <string>EmpoweredKnowledge</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListBard</string>
      </key>
      <value>
        <ArrayOfString>
          <string>BladeWard</string>
          <string>IlluminatingSphere</string>
          <string>MinorLifesteal</string>
          <string>StarryWisp</string>
          <string>ThunderStrike</string>
          <string>CommandSpell</string>
          <string>DissonantWhispers</string>
          <string>EarthTremor</string>
          <string>Mule</string>
          <string>BorrowedKnowledge</string>
          <string>CloudOfDaggers</string>
          <string>KineticJaunt</string>
          <string>MirrorImage</string>
          <string>IntellectFortress</string>
          <string>BlessingOfRime</string>
          <string>BrainBulwark</string>
          <string>IrresistiblePerformance</string>
          <string>PsychicLance</string>
          <string>EmpoweredKnowledge</string>
          <string>SynapticStatic</string>
          <string>Glibness</string>
          <string>MindBlank</string>
          <string>Foresight</string>
          <string>PowerWordHeal</string>
          <string>PowerWordKill</string>
          <string>PsychicScream</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListCleric</string>
      </key>
      <value>
        <ArrayOfString>
          <string>TollTheDead</string>
          <string>BurstOfRadiance</string>
          <string>Wrack</string>
          <string>CommandSpell</string>
          <string>Sanctuary</string>
          <string>BorrowedKnowledge</string>
          <string>ProtectThreshold</string>
          <string>AuraOfLife</string>
          <string>VitalityTransfer</string>
          <string>SpiritShroud</string>
          <string>AuraOfVitality</string>
          <string>AuraOfPerseverance</string>
          <string>Dawn</string>
          <string>HolyWeapon</string>
          <string>ShelterFromEnergy</string>
          <string>RescueTheDying</string>
          <string>SoulExpulsion</string>
          <string>MassHeal</string>
          <string>PowerWordHeal</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListDruid</string>
      </key>
      <value>
        <ArrayOfString>
          <string>AirBlast</string>
          <string>CreateBonfire</string>
          <string>Infestation</string>
          <string>PrimalSavagery</string>
          <string>StarryWisp</string>
          <string>ThornyVines</string>
          <string>ThunderStrike</string>
          <string>ElementalInfusion</string>
          <string>EarthTremor</string>
          <string>IceBlade</string>
          <string>ConjureGoblinoids</string>
          <string>NoxiousSpray</string>
          <string>PetalStorm</string>
          <string>ProtectThreshold</string>
          <string>WitherAndBloom</string>
          <string>AdderFangs</string>
          <string>ElementalWeapon</string>
          <string>FlameArrows</string>
          <string>WinterBreath</string>
          <string>BlessingOfRime</string>
          <string>ElementalBane</string>
          <string>ForestGuardian</string>
          <string>MantleOfThorns</string>
          <string>FlashFreeze</string>
          <string>ShelterFromEnergy</string>
          <string>DraconicTransformation</string>
          <string>RescueTheDying</string>
          <string>ReverseGravity</string>
          <string>Foresight</string>
          <string>Shapechange</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListPaladin</string>
      </key>
      <value>
        <ArrayOfString>
          <string>CommandSpell</string>
          <string>SearingSmite</string>
          <string>ThunderousSmite</string>
          <string>WrathfulSmite</string>
          <string>ProtectThreshold</string>
          <string>AuraOfLife</string>
          <string>BlindingSmite</string>
          <string>CrusadersMantle</string>
          <string>ElementalWeapon</string>
          <string>SpiritShroud</string>
          <string>AuraOfVitality</string>
          <string>AuraOfPerseverance</string>
          <string>StaggeringSmite</string>
          <string>BanishingSmite</string>
          <string>CircleOfMagicalNegation</string>
          <string>DivineWrath</string>
          <string>HolyWeapon</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListRanger</string>
      </key>
      <value>
        <ArrayOfString>
          <string>ElementalInfusion</string>
          <string>EnsnaringStrike</string>
          <string>SpikeBarrage</string>
          <string>SearingSmite</string>
          <string>StrikeWithTheWind</string>
          <string>ConjureGoblinoids</string>
          <string>AdderFangs</string>
          <string>AshardalonStride</string>
          <string>ElementalWeapon</string>
          <string>FlameArrows</string>
          <string>LightningArrow</string>
          <string>BlessingOfRime</string>
          <string>ForestGuardian</string>
          <string>SteelWhirlwind</string>
          <string>SwiftQuiver</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListSorcerer</string>
      </key>
      <value>
        <ArrayOfString>
          <string>AirBlast</string>
          <string>BladeWard</string>
          <string>BoomingBlade</string>
          <string>CreateBonfire</string>
          <string>ResonatingStrike</string>
          <string>IlluminatingSphere</string>
          <string>Infestation</string>
          <string>LightningLure</string>
          <string>MindSpike</string>
          <string>MinorLifesteal</string>
          <string>SunlightBlade</string>
          <string>SwordStorm</string>
          <string>ThunderStrike</string>
          <string>ElementalInfusion</string>
          <string>CausticZap</string>
          <string>ChaosBolt</string>
          <string>ChromaticOrb</string>
          <string>EarthTremor</string>
          <string>IceBlade</string>
          <string>Mule</string>
          <string>RayOfSickness</string>
          <string>VileBrew</string>
          <string>WitchBolt</string>
          <string>AganazzarScorcher</string>
          <string>CloudOfDaggers</string>
          <string>ColorBurst</string>
          <string>DragonsBreathSpell</string>
          <string>KineticJaunt</string>
          <string>MirrorImage</string>
          <string>NoxiousSpray</string>
          <string>BindingIce</string>
          <string>ShadowBlade</string>
          <string>SnillocSnowballStorm</string>
          <string>PsychicWhip</string>
          <string>SpellWeb</string>
          <string>WitherAndBloom</string>
          <string>AdderFangs</string>
          <string>AshardalonStride</string>
          <string>CorruptingBolt</string>
          <string>FlameArrows</string>
          <string>IntellectFortress</string>
          <string>BoomingStep</string>
          <string>WinterBreath</string>
          <string>BrainBulwark</string>
          <string>PsionicBlast</string>
          <string>PsychicLance</string>
          <string>SickeningRadiance</string>
          <string>VitriolicSphere</string>
          <string>FarStep</string>
          <string>Incineration</string>
          <string>EmpoweredKnowledge</string>
          <string>SonicBoom</string>
          <string>SynapticStatic</string>
          <string>Telekinesis</string>
          <string>FizbanPlatinumShield</string>
          <string>FlashFreeze</string>
          <string>Scatter</string>
          <string>ShelterFromEnergy</string>
          <string>MysticalCloak</string>
          <string>CrownOfStars</string>
          <string>DraconicTransformation</string>
          <string>ReverseGravity</string>
          <string>AbiDalzimHorridWilting</string>
          <string>SoulExpulsion</string>
          <string>MeteorSwarmSingleTarget</string>
          <string>PowerWordKill</string>
          <string>PsychicScream</string>
          <string>TimeStop</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListWarlock</string>
      </key>
      <value>
        <ArrayOfString>
          <string>BladeWard</string>
          <string>BoomingBlade</string>
          <string>CreateBonfire</string>
          <string>ResonatingStrike</string>
          <string>Infestation</string>
          <string>LightningLure</string>
          <string>MindSpike</string>
          <string>MinorLifesteal</string>
          <string>SunlightBlade</string>
          <string>SwordStorm</string>
          <string>ThunderStrike</string>
          <string>TollTheDead</string>
          <string>SkinOfRetribution</string>
          <string>VoidGrasp</string>
          <string>Mule</string>
          <string>WitchBolt</string>
          <string>BorrowedKnowledge</string>
          <string>CloudOfDaggers</string>
          <string>MirrorImage</string>
          <string>NoxiousSpray</string>
          <string>ShadowBlade</string>
          <string>AdderFangs</string>
          <string>CorruptingBolt</string>
          <string>HungerOfTheVoid</string>
          <string>IntellectFortress</string>
          <string>SpiritShroud</string>
          <string>BoomingStep</string>
          <string>BrainBulwark</string>
          <string>ElementalBane</string>
          <string>PsionicBlast</string>
          <string>PsychicLance</string>
          <string>SickeningRadiance</string>
          <string>FarStep</string>
          <string>SynapticStatic</string>
          <string>FlashFreeze</string>
          <string>Scatter</string>
          <string>MysticalCloak</string>
          <string>CrownOfStars</string>
          <string>Glibness</string>
          <string>MaddeningDarkness</string>
          <string>Foresight</string>
          <string>PowerWordKill</string>
          <string>PsychicScream</string>
          <string>Weird</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>SpellListMonkTraditionLight</string>
      </key>
      <value>
        <ArrayOfString />
      </value>
    </item>
    <item>
      <key>
        <string>SpellListWizard</string>
      </key>
      <value>
        <ArrayOfString>
          <string>AirBlast</string>
          <string>BladeWard</string>
          <string>BoomingBlade</string>
          <string>CreateBonfire</string>
          <string>ResonatingStrike</string>
          <string>IlluminatingSphere</string>
          <string>Infestation</string>
          <string>LightningLure</string>
          <string>MindSpike</string>
          <string>MinorLifesteal</string>
          <string>EnduringSting</string>
          <string>SunlightBlade</string>
          <string>SwordStorm</string>
          <string>ThunderStrike</string>
          <string>TollTheDead</string>
          <string>ElementalInfusion</string>
          <string>CausticZap</string>
          <string>ChromaticOrb</string>
          <string>EarthTremor</string>
          <string>FindFamiliar</string>
          <string>GiftOfAlacrity</string>
          <string>IceBlade</string>
          <string>MagnifyGravity</string>
          <string>Mule</string>
          <string>RadiantMotes</string>
          <string>RayOfSickness</string>
          <string>VileBrew</string>
          <string>WitchBolt</string>
          <string>AganazzarScorcher</string>
          <string>BorrowedKnowledge</string>
          <string>CloudOfDaggers</string>
          <string>ColorBurst</string>
          <string>DragonsBreathSpell</string>
          <string>KineticJaunt</string>
          <string>MirrorImage</string>
          <string>NoxiousSpray</string>
          <string>BindingIce</string>
          <string>ShadowBlade</string>
          <string>SnillocSnowballStorm</string>
          <string>PsychicWhip</string>
          <string>SpellWeb</string>
          <string>WitherAndBloom</string>
          <string>AshardalonStride</string>
          <string>CorruptingBolt</string>
          <string>FlameArrows</string>
          <string>IntellectFortress</string>
          <string>VitalityTransfer</string>
          <string>PulseWave</string>
          <string>SpiritShroud</string>
          <string>BoomingStep</string>
          <string>WinterBreath</string>
          <string>BrainBulwark</string>
          <string>ElementalBane</string>
          <string>GravitySinkhole</string>
          <string>FaithfulHound</string>
          <string>PsionicBlast</string>
          <string>PsychicLance</string>
          <string>SickeningRadiance</string>
          <string>VitriolicSphere</string>
          <string>Dawn</string>
          <string>FarStep</string>
          <string>Incineration</string>
          <string>EmpoweredKnowledge</string>
          <string>SonicBoom</string>
          <string>SteelWhirlwind</string>
          <string>SynapticStatic</string>
          <string>Telekinesis</string>
          <string>FizbanPlatinumShield</string>
          <string>GravityFissure</string>
          <string>PoisonWave</string>
          <string>RingOfBlades</string>
          <string>Scatter</string>
          <string>ShelterFromEnergy</string>
          <string>MysticalCloak</string>
          <string>HeroicInfusion</string>
          <string>CrownOfStars</string>
          <string>DraconicTransformation</string>
          <string>ReverseGravity</string>
          <string>AbiDalzimHorridWilting</string>
          <string>MaddeningDarkness</string>
          <string>MindBlank</string>
          <string>SoulExpulsion</string>
          <string>Foresight</string>
          <string>Invulnerability</string>
          <string>MeteorSwarmSingleTarget</string>
          <string>PowerWordKill</string>
          <string>PsychicScream</string>
          <string>Shapechange</string>
          <string>TimeStop</string>
          <string>Weird</string>
        </ArrayOfString>
      </value>
    </item>
  </SpellListSpellEnabled>
  <AllowAlliesToPerceiveRangerGloomStalkerInNaturalDarkness>false</AllowAlliesToPerceiveRangerGloomStalkerInNaturalDarkness>
  <EnableBardHealingBalladOnLongRest>false</EnableBardHealingBalladOnLongRest>
  <EnableBg3AbjurationArcaneWard>false</EnableBg3AbjurationArcaneWard>
  <EnableRogueStrSaving>false</EnableRogueStrSaving>
  <RemoveSchoolRestrictionsFromShadowCaster>false</RemoveSchoolRestrictionsFromShadowCaster>
  <RemoveSchoolRestrictionsFromSpellBlade>false</RemoveSchoolRestrictionsFromSpellBlade>
  <WildSurgeDieRollThreshold>2</WildSurgeDieRollThreshold>
  <SwapAbjurationSavant>false</SwapAbjurationSavant>
  <SwapEvocationSavant>false</SwapEvocationSavant>
  <SwapEvocationPotentCantripAndSculptSpell>false</SwapEvocationPotentCantripAndSculptSpell>
  <EvocationSculptSpellNoPerception>false</EvocationSculptSpellNoPerception>
  <EnableMartialChampion2024>false</EnableMartialChampion2024>
  <KlassListSliderPosition>
    <item>
      <key>
        <string>Barbarian</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>Bard</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>Cleric</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>Druid</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>Fighter</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>Monk</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>Paladin</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>Ranger</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>Rogue</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>Sorcerer</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>Warlock</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>Wizard</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
    <item>
      <key>
        <string>Inventor</string>
      </key>
      <value>
        <int>4</int>
      </value>
    </item>
  </KlassListSliderPosition>
  <KlassListSubclassEnabled>
    <item>
      <key>
        <string>Barbarian</string>
      </key>
      <value>
        <ArrayOfString>
          <string>PathOfTheBattlerager</string>
          <string>PathOfTheBeast</string>
          <string>PathOfTheElements</string>
          <string>PathOfTheLight</string>
          <string>PathOfTheRavager</string>
          <string>PathOfTheReaver</string>
          <string>PathOfTheSavagery</string>
          <string>PathOfTheSpirits</string>
          <string>PathOfTheWildMagic</string>
          <string>PathOfTheYeoman</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>Bard</string>
      </key>
      <value>
        <ArrayOfString>
          <string>CollegeOfAudacity</string>
          <string>CollegeOfElegance</string>
          <string>CollegeOfGuts</string>
          <string>CollegeOfLife</string>
          <string>CollegeOfThespian</string>
          <string>CollegeOfValiance</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>Cleric</string>
      </key>
      <value>
        <ArrayOfString>
          <string>DomainDefiler</string>
          <string>DomainNature</string>
          <string>DomainOrder</string>
          <string>DomainSmith</string>
          <string>DomainTempest</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>Druid</string>
      </key>
      <value>
        <ArrayOfString>
          <string>CircleOfTheAncientForest</string>
          <string>CircleOfTheCosmos</string>
          <string>CircleOfTheForestGuardian</string>
          <string>CircleOfTheLife</string>
          <string>CircleOfTheNight</string>
          <string>CircleOfTheWildfire</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>Fighter</string>
      </key>
      <value>
        <ArrayOfString>
          <string>MartialArcaneArcher</string>
          <string>MartialForceKnight</string>
          <string>MartialGuardian</string>
          <string>MartialRoyalKnight</string>
          <string>MartialSpellShield</string>
          <string>MartialTactician</string>
          <string>MartialWarlord</string>
          <string>MartialWeaponMaster</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>Monk</string>
      </key>
      <value>
        <ArrayOfString>
          <string>WayOfBlade</string>
          <string>WayOfTheDiscordance</string>
          <string>WayOfTheDragon</string>
          <string>WayOfTheShadow</string>
          <string>WayOfTheStormSoul</string>
          <string>WayOfZenArchery</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>Paladin</string>
      </key>
      <value>
        <ArrayOfString>
          <string>OathOfAltruism</string>
          <string>OathOfAncients</string>
          <string>OathOfDemonHunterRemaster</string>
          <string>OathOfDemonHunter</string>
          <string>OathOfDread</string>
          <string>OathOfHatred</string>
          <string>OathOfThunder</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>Ranger</string>
      </key>
      <value>
        <ArrayOfString>
          <string>RangerArcanist</string>
          <string>RangerFeyWanderer</string>
          <string>RangerGloomStalker</string>
          <string>RangerHellWalker</string>
          <string>RangerLightBearer</string>
          <string>RangerSkyWarrior</string>
          <string>RangerSurvivalist</string>
          <string>RangerWildMaster</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>Rogue</string>
      </key>
      <value>
        <ArrayOfString>
          <string>RoguishAcrobat</string>
          <string>RoguishArcaneScoundrel</string>
          <string>RoguishBladeCaller</string>
          <string>RoguishDuelist</string>
          <string>RoguishOpportunist</string>
          <string>RoguishRavenScion</string>
          <string>RoguishSlayer</string>
          <string>RoguishSwashbuckler</string>
          <string>RoguishUmbralStalker</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>Sorcerer</string>
      </key>
      <value>
        <ArrayOfString>
          <string>SorcerousDivineHeart</string>
          <string>SorcerousFieldManipulator</string>
          <string>SorcerousPsion</string>
          <string>SorcerousSorrAkkath</string>
          <string>SorcerousSpellBlade</string>
          <string>SorcerousWildMagic</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>Warlock</string>
      </key>
      <value>
        <ArrayOfString>
          <string>PatronArchfey</string>
          <string>PatronCelestial</string>
          <string>PatronEldritchSurge</string>
          <string>PatronElementalist</string>
          <string>PatronMoonlitScion</string>
          <string>PatronMountain</string>
          <string>PatronRiftWalker</string>
          <string>PatronSoulBlade</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>Wizard</string>
      </key>
      <value>
        <ArrayOfString>
          <string>WizardAbjuration</string>
          <string>WizardArcaneFighter</string>
          <string>WizardBladeDancer</string>
          <string>WizardDeadMaster</string>
          <string>WizardEvocation</string>
          <string>WizardGraviturgist</string>
          <string>WizardSpellMaster</string>
          <string>WizardWarMagic</string>
        </ArrayOfString>
      </value>
    </item>
    <item>
      <key>
        <string>Inventor</string>
      </key>
      <value>
        <ArrayOfString>
          <string>InnovationAlchemy</string>
          <string>InnovationArmor</string>
          <string>InnovationArtillerist</string>
          <string>InnovationVitriolist</string>
          <string>InnovationVivisectionist</string>
          <string>InnovationWeapon</string>
        </ArrayOfString>
      </value>
    </item>
  </KlassListSubclassEnabled>
  <EnableEnemiesControlledByPlayer>false</EnableEnemiesControlledByPlayer>
  <EnableHeroesControlledByComputer>false</EnableHeroesControlledByComputer>
  <DebugDisableVerifyDefinitionNameIsNotInUse>false</DebugDisableVerifyDefinitionNameIsNotInUse>
</Settings>